ConcurrentHashMap源码分析(基于JDK1.8)

xiaoxiao2021-02-28  105

1. 首先来看一下ConcurrentHashMap类的定义:

public class ConcurrentHashMap<K,V> extends AbstractMap<K,V> implements ConcurrentMap<K,V>, Serializable {

由上述代码可见, ConcurrentHashMap扩展了AbstractMap类, 实现了ConcurrentMap接口和Serializable接口.

2. 键值对的存储

//ConcurrentHashMap类内部采用Node类存储键值对 static class Node<K,V> implements Map.Entry<K,V> { final int hash; final K key; volatile V val; //采用volatile关键字修饰 volatile Node<K,V> next; //采用volatile关键字修饰 Node(int hash, K key, V val, Node<K,V> next) { this.hash = hash; this.key = key; this.val = val; this.next = next; } public final K getKey() { return key; } public final V getValue() { return val; } public final int hashCode() { return key.hashCode() ^ val.hashCode(); } public final String toString(){ return key + "=" + val; } public final V setValue(V value) { //不支持修改value, 否则将会抛出异常 throw new UnsupportedOperationException(); } public final boolean equals(Object o) { Object k, v, u; Map.Entry<?,?> e; return ((o instanceof Map.Entry) && (k = (e = (Map.Entry<?,?>)o).getKey()) != null && (v = e.getValue()) != null && (k == key || k.equals(key)) && (v == (u = val) || v.equals(u))); } //查找当前节点之后的链表,若是存在则返回相应的Node; 否则返回Null. Node<K,V> find(int h, Object k) { Node<K,V> e = this; if (k != null) { do { K ek; if (e.hash == h && ((ek = e.key) == k || (ek != null && k.equals(ek)))) return e; } while ((e = e.next) != null); } return null; } }

3. ConcurrentHashMap类中的成员变量

//当值为-1时, 代表数组正在被初始化; //按照源码注释翻译,当值为-(1+扩容线程数), 代表数组正在被多个线程扩容。但是其实不是这样的,当线程进行扩容时,会根据resizeStamp函数生成一个基数戳rs,然后((rs<<RESIZE_STAMP_SHIFT)+n+1)这才是表示n个线程在扩容。 //当table为null时, 代表要初始化的容量大小; 否则代表下次要扩容的容量 private transient volatile int sizeCtl; //ConcurrentHashMap的最大容量 2^30 private static final int MAXIMUM_CAPACITY = 1 << 30; //ConcurrentHashMap的默认容量 2^4 private static final int DEFAULT_CAPACITY = 16; //hash值为-1处的节点代表forwarding node static final int MOVED = -1; //和key对应hash值进行与操作, 将hash值最高位置0 static final int HASH_BITS = 0x7fffffff; // usable bits of normal node hash //用于生成当前数组对应的基数戳 private static int RESIZE_STAMP_BITS = 16; //将基数戳左移的位数,保证左移后的基数戳为负值,然后再加上n+1,表示n个线程正在扩容 private static final int RESIZE_STAMP_SHIFT = 32 - RESIZE_STAMP_BITS; //表示最多能有多少个线程能够帮助进行扩容,因为sizeCtl只有低16位用于标识,所以最多只有2^16-1个线程帮助扩容 private static final int MAX_RESIZERS = (1 << (32 - RESIZE_STAMP_BITS)) - 1; //数组位置中红黑树根节点的hash值为-2,小于0 static final int TREEBIN = -2; //将HASH_BITS和普通节点的hash相与,将hash值最高位置0,从而保证普通节点的hash值都是>=0的 static final int HASH_BITS = 0x7fffffff; //扩容线程所负责的区间大小最低为16,避免发生大量的内存冲突 private static final int MIN_TRANSFER_STRIDE = 16; //用于扩容过程中,指示原数组下一个分割区间的上界位置 private transient volatile int transferIndex; //只有当数组处于扩容过程时,nextTable才不为null;否则其他时刻,nextTable为null; //nextTable主要用于扩容过程中指向扩容后的新数组 private transient volatile Node<K,V>[] nextTable; //节点数组,用于存储键值对,当第一次插入时进行初始化。 transient volatile Node<K,V>[] table;

4. 构造方法

//默认构造方法 public ConcurrentHashMap() { } //用户自定义初始化容量作为参数 public ConcurrentHashMap(int initialCapacity) { if (initialCapacity < 0) throw new IllegalArgumentException(); int cap = ((initialCapacity >= (MAXIMUM_CAPACITY >>> 1)) ? MAXIMUM_CAPACITY : tableSizeFor(initialCapacity + (initialCapacity >>> 1) + 1)); //对用户输入的初始化容量修剪为2^n次方, this.sizeCtl = cap; }

5. 扩容过程

在扩容过程中, 正在扩容的线程会将正在转移的table节点标记为ForwardingNode, 其他线程若是查找到某个节点为ForwardingNode类型节点, 则查找下一个table节点辅助进行扩容操作, ForwardingNode源代码如下:

//ForwardingNode是Node的子类型 static final class ForwardingNode<K,V> extends Node<K,V> { final Node<K,V>[] nextTable; //设置辅助扩容线程的下一段table ForwardingNode(Node<K,V>[] tab) { super(MOVED, null, null, null); this.nextTable = tab; } Node<K,V> find(int h, Object k) { outer: for (Node<K,V>[] tab = nextTable;;) { Node<K,V> e; int n; if (k == null || tab == null || (n = tab.length) == 0 || (e = tabAt(tab, (n - 1) & h)) == null) //查找hash数组位置h处的Node return null; for (;;) { int eh; K ek; if ((eh = e.hash) == h && ((ek = e.key) == k || (ek != null && k.equals(ek)))) //查找到key相同的Node return e; if (eh < 0) { if (e instanceof ForwardingNode) { tab = ((ForwardingNode<K,V>)e).nextTable; //递归查询下一个ForwardingNode continue outer; } else return e.find(h, k); //查找链表 } if ((e = e.next) == null) return null; } } } } //扩容详细过程 private final void transfer(Node<K,V>[] tab, Node<K,V>[] nextTab) { int n = tab.length, stride; if ((stride = (NCPU > 1) ? (n >>> 3) / NCPU : n) < MIN_TRANSFER_STRIDE) stride = MIN_TRANSFER_STRIDE; // 每个线程所负责转移的数组的区间最少为MIN_TRANSFER_STRIDE=16,也就是说数组的连续16个位置都是由这个线程来进行转移,其他线程不允许接触这连续的16个位置,必须发生线程之间大量的内存冲突。换另一个角度来说,每个线程负责连续16个大小区间的数组转移。 if (nextTab == null) { // 初始化生成新的扩容数组 try { @SuppressWarnings("unchecked") Node<K,V>[] nt = (Node<K,V>[])new Node<?,?>[n << 1]; //新创建两倍原数组大小的新数组 nextTab = nt; } catch (Throwable ex) { // try to cope with OOME sizeCtl = Integer.MAX_VALUE; return; } nextTable = nextTab; //nextTable为类成员变量,只有在扩容的过程中有作用,在其他时刻都是null值。nextTable指向新数组 transferIndex = n; //转移后的节点偏移量 } int nextn = nextTab.length; ForwardingNode<K,V> fwd = new ForwardingNode<K,V>(nextTab); boolean advance = true; //遍历 boolean finishing = false; //保证在提交扩容后的新数组时,原数组中的所有元素都已经被遍历 for (int i = 0, bound = 0;;) { Node<K,V> f; int fh; while (advance) { int nextIndex, nextBound; if (--i >= bound || finishing) //bound为数组区间下限值,i为当前转移数组的位置,--i处理转移下一个节点位置,从后往前处理 advance = false; //退出while循环 else if ((nextIndex = transferIndex) <= 0) { //表示原数组已经分割完了 i = -1; advance = false; //退出while循环 } else if (U.compareAndSwapInt (this, TRANSFERINDEX, nextIndex, nextBound = (nextIndex > stride ? nextIndex - stride : 0))) { //CAS操作修改transferIndex值,代表下一个线程转移原数组的节点的位置 bound = nextBound; //设置当前线程转移原数组区间的下限值 i = nextIndex - 1; //从后往前处理 advance = false; //退出while循环 } } if (i < 0 || i >= n || i + n >= nextn) { int sc; if (finishing) { //扩容完成 nextTable = null; //将nextTable置为null,表示当前扩容过程完成 table = nextTab; //table指向扩容后的新数组 sizeCtl = (n << 1) - (n >>> 1); //将szieCtl设置为正数,设置为原数组的3/2,即新数组的3/4 return; } if (U.compareAndSwapInt(this, SIZECTL, sc = sizeCtl, sc - 1)) { if ((sc - 2) != resizeStamp(n) << RESIZE_STAMP_SHIFT) //因为只有一个线程扩容时sc=resizeStamp(n)+2,所以该if语句是在最后一个线程完成扩容操作时,将finishing置为true,表示正确完成。 return; finishing = advance = true; i = n; // recheck before commit } } else if ((f = tabAt(tab, i)) == null) advance = casTabAt(tab, i, null, fwd); //将原数组相应位置直接设置为fwd,表示该位置已经遍历过 else if ((fh = f.hash) == MOVED) advance = true; // 表示该数组位置已经被其他线程处理过了 else { //否则需要将原数组位置相应元素复制到新数组上 synchronized (f) { //上锁 if (tabAt(tab, i) == f) { //再次核对,防止其他线程对该hash值进行修改 Node<K,V> ln, hn; if (fh >= 0) { //说明该位置存放的是普通节点 int runBit = fh & n; //判断原数组中的节点的hash的 log(n)位为0或者1 Node<K,V> lastRun = f; for (Node<K,V> p = f.next; p != null; p = p.next) { int b = p.hash & n; if (b != runBit) { runBit = b; lastRun = p; } } if (runBit == 0) { ln = lastRun; //指向链表的最后出现连续log(n)位为0的第一个节点 hn = null; } else { hn = lastRun; //指向链表的最后出现连续log(n)位为1的第一个节点 ln = null; } for (Node<K,V> p = f; p != lastRun; p = p.next) { int ph = p.hash; K pk = p.key; V pv = p.val; if ((ph & n) == 0) ln = new Node<K,V>(ph, pk, pv, ln); else hn = new Node<K,V>(ph, pk, pv, hn); } setTabAt(nextTab, i, ln); //将hash值的 log(n) 位为0的节点链表复制到新数组对应原来数组的位置 setTabAt(nextTab, i + n, hn); //将Hash值的 log(n) 位为1的节点链表复制到新数组对应原来数组位置+n setTabAt(tab, i, fwd); //将该数组位置设置为已处理 advance = true; } else if (f instanceof TreeBin) { //说明该数组位置是红黑树根节点 TreeBin<K,V> t = (TreeBin<K,V>)f; TreeNode<K,V> lo = null, loTail = null; TreeNode<K,V> hi = null, hiTail = null; int lc = 0, hc = 0; for (Node<K,V> e = t.first; e != null; e = e.next) { int h = e.hash; TreeNode<K,V> p = new TreeNode<K,V> (h, e.key, e.val, null, null); if ((h & n) == 0) { //判断红黑树中节点的hash值的 log(n) 位为0,说明该节点应该存放到新数组中对应原数组的位置 if ((p.prev = loTail) == null) lo = p; else loTail.next = p; loTail = p; ++lc; } else { //判断红黑树中节点的hash值的 log(n) 位为1,说明该节点应该存放到新数组中对应原数组位置+n if ((p.prev = hiTail) == null) hi = p; else hiTail.next = p; hiTail = p; ++hc; } } //根据链表中节点的个数和UNTREEIFY_THRESHOLD进行比较,如果小于等于,则不需要将链表转换为红黑树;如果大于,则需要将链表转换为红黑树 ln = (lc <= UNTREEIFY_THRESHOLD) ? untreeify(lo) : (hc != 0) ? new TreeBin<K,V>(lo) : t; hn = (hc <= UNTREEIFY_THRESHOLD) ? untreeify(hi) : (lc != 0) ? new TreeBin<K,V>(hi) : t; setTabAt(nextTab, i, ln); //复制到新数组中 setTabAt(nextTab, i + n, hn); //复制到新数组中 setTabAt(tab, i, fwd); //将原数组中相应位置为fwd,表示该位置已经被处理过 advance = true; //继续进行遍历 } } } } } } //helpTransfer函数的主要作用是如果有线程正在进行扩容操作,则帮助其他线程进行扩容操作 final Node<K,V>[] helpTransfer(Node<K,V>[] tab, Node<K,V> f) { Node<K,V>[] nextTab; int sc; if (tab != null && (f instanceof ForwardingNode) && (nextTab = ((ForwardingNode<K,V>)f).nextTable) != null) { //帮助进行扩容 int rs = resizeStamp(tab.length); while (nextTab == nextTable && table == tab && (sc = sizeCtl) < 0) { if ((sc >>> RESIZE_STAMP_SHIFT) != rs || sc == rs + 1 || sc == rs + MAX_RESIZERS || transferIndex <= 0) break; if (U.compareAndSwapInt(this, SIZECTL, sc, sc + 1)) { //CAS修改sizeCtl=sizeCtl+1,表示新增加一个线程辅助扩容 transfer(tab, nextTab); break; } } return nextTab; } return table; }

6. put方法

public V put(K key, V value) { return putVal(key, value, false); }

由上述代码可见, put方法调用了putVal方法, putVal方法如下:

final V putVal(K key, V value, boolean onlyIfAbsent) { if (key == null || value == null) throw new NullPointerException(); //获取key的hash值, 并将hash值传递给spread函数. //spread函数的主要作用是将hash值高16位和低16位进行异或操作, 对hash值进行优化, 避免在生成hash值位置时只考虑低16位. int hash = spread(key.hashCode()); int binCount = 0; for (Node<K,V>[] tab = table;;) { //类似死循环,直到插入成功 Node<K,V> f; int n, i, fh; if (tab == null || (n = tab.length) == 0) tab = initTable(); //如果tab为null, 则需要对tab进行初始化. else if ((f = tabAt(tab, i = (n - 1) & hash)) == null) { //如果hash值对应位置处为null, 直接添加即可 if (casTabAt(tab, i, null, new Node<K,V>(hash, key, value, null))) //无需加锁, 进行CAS操作, 在i位置处添加新hash对应的键值对 break; } else if ((fh = f.hash) == MOVED) //f.hash==-1说明其他线程正在进行扩容操作 tab = helpTransfer(tab, f); //调用helpTransfer函数进行扩容操作 else { //否则进行插入操作 V oldVal = null; synchronized (f) { //对f节点加锁 if (tabAt(tab, i) == f) { //重复检查,避免多线程导致的修改 if (fh >= 0) { //说明该节点为普通节点 binCount = 1; for (Node<K,V> e = f;; ++binCount) { K ek; if (e.hash == hash && ((ek = e.key) == key || (ek != null && key.equals(ek)))) { oldVal = e.val; if (!onlyIfAbsent) e.val = value; break; } Node<K,V> pred = e; if ((e = e.next) == null) { pred.next = new Node<K,V>(hash, key, value, null); //插入到链表的末尾 break; } } } else if (f instanceof TreeBin) { //说明该节点为红黑树的根节点 Node<K,V> p; binCount = 2; if ((p = ((TreeBin<K,V>)f).putTreeVal(hash, key, value)) != null) { oldVal = p.val; if (!onlyIfAbsent) p.val = value; } } } } if (binCount != 0) { if (binCount >= TREEIFY_THRESHOLD) //根据链表的长度判断是否需要将链表转换为红黑树结构 treeifyBin(tab, i); //调用treeifyBin方法将链表改为红黑树结构 if (oldVal != null) return oldVal; break; } } } addCount(1L, binCount); //调用addCount函数,将容器大小加1,并判断是否需要进行扩容 return null; }

addCount函数的源代码如下:

private final void addCount(long x, int check) { CounterCell[] as; long b, s; if ((as = counterCells) != null || !U.compareAndSwapLong(this, BASECOUNT, b = baseCount, s = b + x)) { //利用CAS操作更新baseCount CounterCell a; long v; int m; boolean uncontended = true; if (as == null || (m = as.length - 1) < 0 || (a = as[ThreadLocalRandom.getProbe() & m]) == null || !(uncontended = U.compareAndSwapLong(a, CELLVALUE, v = a.value, v + x))) { fullAddCount(x, uncontended); return; } if (check <= 1) return; s = sumCount(); } if (check >= 0) { //判断是否需要扩容 Node<K,V>[] tab, nt; int n, sc; while (s >= (long)(sc = sizeCtl) && (tab = table) != null && (n = tab.length) < MAXIMUM_CAPACITY) { int rs = resizeStamp(n); //生成一个基数戳 if (sc < 0) { if ((sc >>> RESIZE_STAMP_SHIFT) != rs || sc == rs + 1 || sc == rs + MAX_RESIZERS || (nt = nextTable) == null || transferIndex <= 0) break; if (U.compareAndSwapInt(this, SIZECTL, sc, sc + 1)) //将sizeCtl加1,表示新增加一个线程进行辅助操作 transfer(tab, nt); } else if (U.compareAndSwapInt(this, SIZECTL, sc, (rs << RESIZE_STAMP_SHIFT) + 2)) //基数戳rs<<RESIZE_STAMP_SHIFT变为负数,然后+2,赋值给sizeCtl,代表有一个线程将要扩容,此后,每增加一个线程辅助扩容,将sizeCtl值加1. transfer(tab, null); s = sumCount(); } } }

treeifyBin方法的源代码如下:

private final void treeifyBin(Node<K,V>[] tab, int index) { Node<K,V> b; int n, sc; if (tab != null) { if ((n = tab.length) < MIN_TREEIFY_CAPACITY) tryPresize(n << 1); //如果数组的长度小于 MIN_TREEIFY_CAPACITY=64,则调用tryPresize方法进行扩容,而不是直接改为红黑树结构 else if ((b = tabAt(tab, index)) != null && b.hash >= 0) { //需要改为红黑树结构 synchronized (b) { //将node b加锁 if (tabAt(tab, index) == b) { //重复检查,避免多线程导致的修改 TreeNode<K,V> hd = null, tl = null; for (Node<K,V> e = b; e != null; e = e.next) { TreeNode<K,V> p = new TreeNode<K,V>(e.hash, e.key, e.val, null, null); if ((p.prev = tl) == null) hd = p; else tl.next = p; tl = p; } setTabAt(tab, index, new TreeBin<K,V>(hd)); //将TreeNode链表封装到TreeBin对象中,由TreeBin负责红黑树的生成,将数组相应位置设置为TreeBin对象 } } } } }

tryPresize方法源代码如下:

//将原数组进行两倍扩容 private final void tryPresize(int size) { int c = (size >= (MAXIMUM_CAPACITY >>> 1)) ? MAXIMUM_CAPACITY : tableSizeFor(size + (size >>> 1) + 1); int sc; while ((sc = sizeCtl) >= 0) { //说明数组不是处于扩容状态 Node<K,V>[] tab = table; int n; if (tab == null || (n = tab.length) == 0) { //如果数组为null n = (sc > c) ? sc : c; if (U.compareAndSwapInt(this, SIZECTL, sc, -1)) { //将sc设置为-1,表示当前数组正在进行扩容操作 try { if (table == tab) { @SuppressWarnings("unchecked") Node<K,V>[] nt = (Node<K,V>[])new Node<?,?>[n]; //生成新的数组 table = nt; //table指向新数组 sc = n - (n >>> 2); //sc保存新数组的上限值 } } finally { sizeCtl = sc; } } } else if (c <= sc || n >= MAXIMUM_CAPACITY) break; else if (tab == table) { int rs = resizeStamp(n); if (sc < 0) { Node<K,V>[] nt; if ((sc >>> RESIZE_STAMP_SHIFT) != rs || sc == rs + 1 || sc == rs + MAX_RESIZERS || (nt = nextTable) == null || transferIndex <= 0) break; if (U.compareAndSwapInt(this, SIZECTL, sc, sc + 1)) //辅助扩容操作,将sizeCtl加1,表示新增加一个线程辅助扩容 transfer(tab, nt); } else if (U.compareAndSwapInt(this, SIZECTL, sc, (rs << RESIZE_STAMP_SHIFT) + 2)) //开始进行扩容,通过CAS操作将sizeCtl置为负值,代表只要一个线程在进行扩容操作。 transfer(tab, null); } } }

table的初始化函数initTable过程如下:

private final Node<K,V>[] initTable() { Node<K,V>[] tab; int sc; while ((tab = table) == null || tab.length == 0) { if ((sc = sizeCtl) < 0) //如果sizeCtl<0, 根据规定, 这代表有其他线程正在初始化或者扩容 Thread.yield(); // 暂停初始化步骤, 让出处理器, 进行旋转 else if (U.compareAndSwapInt(this, SIZECTL, sc, -1)) { // 否则进行CAS操作, 将sizeCtl置为-1, 代表当前线程正在进行初始化操作 try { if ((tab = table) == null || tab.length == 0) { int n = (sc > 0) ? sc : DEFAULT_CAPACITY; @SuppressWarnings("unchecked") Node<K,V>[] nt = (Node<K,V>[])new Node<?,?>[n]; table = tab = nt; sc = n - (n >>> 2); //减去1/4, 剩下3/4 } } finally { sizeCtl = sc; // 作为下一次扩容的临界值 } break; } } return tab; }

7. get方法

public V get(Object key) { Node<K,V>[] tab; Node<K,V> e, p; int n, eh; K ek; int h = spread(key.hashCode()); //获取相应的hash值 if ((tab = table) != null && (n = tab.length) > 0 && (e = tabAt(tab, (n - 1) & h)) != null) { if ((eh = e.hash) == h) { if ((ek = e.key) == key || (ek != null && key.equals(ek))) return e.val; } else if (eh < 0) //说明该节点位置为红黑树节点 return (p = e.find(h, key)) != null ? p.val : null; //调用find方法在红黑树中进行查找 while ((e = e.next) != null) { //遍历链表 if (e.hash == h && ((ek = e.key) == key || (ek != null && key.equals(ek)))) return e.val; } } return null; }

8. size方法

public int size() { long n = sumCount(); //调用内部sumCount方法 return ((n < 0L) ? 0 : (n > (long)Integer.MAX_VALUE) ? Integer.MAX_VALUE : (int)n); } final long sumCount() { CounterCell[] as = counterCells; CounterCell a; long sum = baseCount; if (as != null) { for (int i = 0; i < as.length; ++i) { if ((a = as[i]) != null) sum += a.value; } } return sum; }

实际上在ConcurrentHashMap内部使用了如下变量来保存map中键值对个数

private transient volatile long baseCount;

因为在调用size()获取当前ConcurrentHashMap对象中的键值对个数时,返回的值是估算值,不是精确值,因为在查询个数的同时可能存在多个线程在进行插入、删除操作,不能将所有线程停下进行统计。

转载请注明原文地址: https://www.6miu.com/read-82002.html

最新回复(0)