直接上代码:
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
private Image m_Image;
void GetImageInfomation()
{
float width = m_Image.rectTransform.rect.width;
float height = m_Image.rectTransform.rect.height;
}
void SetImageLocalPosition()
{
m_Image.rectTransform.localPosition = Vector3.zero;
}
void SetImageScale()
{
m_Image.rectTransform.sizeDelta = Vector3.one;
}