从sdk tools 17开始,构建工具会自动生成BuildeConfig类,默认的长这个样子
public final class BuildConfig { public static final boolean DEBUG = Boolean.parseBoolean("true"); public static final String APPLICATION_ID = "com.example.ty.testapplication"; public static final String BUILD_TYPE = "debug"; public static final String FLAVOR = ""; public static final int VERSION_CODE = 1; public static final String VERSION_NAME = "1.0"; }这个类我们可以用来自动在Release版本关闭某些功能。比如日志,只需要判断DEBUG变量即可。我们可以通过gradle来为这个类增加成员变量。
android { buildTypes { debug { buildConfigField "String", "API_URL", "\"http://test.example.com/api\"" buildConfigField "boolean", "LOG_HTTP_CALLS", "true" } release { buildConfigField "String", "API_URL", "\"http://example.com/api\"" buildConfigField "boolean", "LOG_HTTP_CALLS", "false" } } }这里我们增加了一个Field,API_URL值就是下面那个地址,注意字符串两个转义的引号是不能少的。 这里我们就生成了新的BuildConfig
public final class BuildConfig { public static final boolean DEBUG = Boolean.parseBoolean("true"); public static final String APPLICATION_ID = "com.example.ty.testapplication"; public static final String BUILD_TYPE = "debug"; public static final String FLAVOR = ""; public static final int VERSION_CODE = 1; public static final String VERSION_NAME = "1.0"; // Fields from build type: debug public static final String API_URL = "http://test.example.com/api"; public static final boolean LOG_HTTP_CALLS = true; }gradle同样可以用来生成资源文件,比如生成一个字符串资源。
buildTypes { debug { resValue "string", "app_name", "Example DEBUG" } release { resValue "string", "app_name", "Example" } }这里生成的字符串在资源文件里无法找到,但是代码里可以引用。比如debug和release的app名字,可以通过这种方式直接修改,是不是特别方便。