下面的代码主要供OpenGL入门使用,有不足或者错误请指正
主函数
int main(int argc,char ** argv) { glutInit(&argc,argv); glutInitDisplayMode(GLUT_DOUBLE|GLUT_RGBA); glutInitWindowSize(500,500); glutInitWindowPosition(100,100); glutCreateWindow("MyProgaram"); init(); glutReshapeFunc(reshape); //绘制 glutDisplayFunc(draw); glutIdleFunc(draw); // //交互 ... // glutMainLoop(); return 0; }Reshape
void reshape(GLsizei w,GLsizei h) { width = w; height = h; glViewport(0,0,w,h); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluPerspective(45.0,(GLfloat)w/(GLfloat)h,0.01,50.0); }设置相机
float pos[3];//eye(x,y,z) float target[3];//focal(x,y,z) void setCamera() { glMatrixMode(GL_MODELVIEW); glLoadIdentity(); gluLookAt(pos[0], pos[1], pos[2], target[0], target[1], target[2], 0, 1, 0); }纹理贴图
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2D绘制