常用GPS坐标系转换类

xiaoxiao2021-02-28  55

class GPSPosition { public double Latitude { get; set; } public double Longitude { get; set; } } /// <summary> /// http://www.oschina.net/code/snippet_260395_39205 /// </summary> class GPSConverter { static readonly double PI = Math.PI; static readonly double x_pi = Math.PI * 3000.0 / 180.0; static readonly double a = 6378245.0; //卫星椭球坐标投影到平面地图坐标系的投影因子。 static readonly double ee = 0.00669342162296594323;//椭球的偏心率。 /// <summary> /// 中国坐标偏移标准,Google Map、高德、腾讯使用 to 百度坐标偏移标准,Baidu Map使用 /// </summary> /// <param name="lng"></param> /// <param name="lat"></param> /// <returns></returns> public static GPSPosition GCJ02ToBD09(double lng, double lat) { double x = lng, y = lat; var z = Math.Sqrt(x * x + y * y) + 0.00002 * Math.Sin(y * x_pi); var theta = Math.Atan2(y, x) + 0.000003 * Math.Cos(x * x_pi); var bdLon = z * Math.Cos(theta) + 0.0065; var bdLat = z * Math.Sin(theta) + 0.006; return new GPSPosition() { Latitude = bdLat, Longitude = bdLon }; } /// <summary> /// 中国坐标偏移标准,Google Map、高德、腾讯使用 to 国际标准,GPS坐标(Google Earth使用、或者GPS模块) /// </summary> /// <param name="lng"></param> /// <param name="lat"></param> /// <returns></returns> public static GPSPosition GCJ02ToWGS84(double lng, double lat) { var initDelta = 0.01; var threshold = 0.000000001; double dLat = initDelta, dLon = initDelta; double mLat = lat - dLat, mLon = lng - dLon; double pLat = lat + dLat, pLon = lng + dLon; double wgsLat, wgsLon, i = 0; while (true) { wgsLat = (mLat + pLat) / 2; wgsLon = (mLon + pLon) / 2; var tmp = gcj_encrypt(wgsLat, wgsLon); dLat = tmp.lat - lat; dLon = tmp.lon - lng; if ((Math.Abs(dLat) < threshold) && (Math.Abs(dLon) < threshold)) break; if (dLat > 0) pLat = wgsLat; else mLat = wgsLat; if (dLon > 0) pLon = wgsLon; else mLon = wgsLon; if (++i > 10000) break; } //console.log(i); return new GPSPosition() { Latitude = wgsLat, Longitude = wgsLon }; } /// <summary> /// 百度坐标偏移标准,Baidu Map使用 to 中国坐标偏移标准,Google Map、高德、腾讯使用 /// </summary> /// <param name="bdLon"></param> /// <param name="bdLat"></param> /// <returns></returns> public static GPSPosition BD09ToGCJ02(double bdLon, double bdLat) { double x = bdLon - 0.0065, y = bdLat - 0.006; var z = Math.Sqrt(x * x + y * y) - 0.00002 * Math.Sin(y * x_pi); var theta = Math.Atan2(y, x) - 0.000003 * Math.Cos(x * x_pi); var gcjLon = z * Math.Cos(theta); var gcjLat = z * Math.Sin(theta); return new GPSPosition() { Latitude = gcjLat, Longitude = gcjLon }; } /// <summary> /// WGS84 转 GCJ02 /// </summary> /// <param name="lat"></param> /// <param name="lon"></param> /// <returns></returns> public static GPSPosition WGS84ToGCJ02(double lng, double lat) { double dLat = transformLat(lng - 105.0, lat - 35.0); double dLon = transformLon(lng - 105.0, lat - 35.0); double radLat = lat / 180.0 * PI; double magic = Math.Sin(radLat); magic = 1 - ee * magic * magic; double sqrtMagic = Math.Sqrt(magic); dLat = (dLat * 180.0) / ((a * (1 - ee)) / (magic * sqrtMagic) * PI); dLon = (dLon * 180.0) / (a / sqrtMagic * Math.Cos(radLat) * PI); double mgLat = lat + dLat; double mgLon = lng + dLon; return new GPSPosition() { Latitude = mgLat, Longitude = mgLon }; } /// <summary> /// WGS84 转 BD09 /// </summary> /// <param name="lng"></param> /// <param name="lat"></param> /// <returns></returns> public static GPSPosition WGS84ToBD09(double lng, double lat) { var temp = WGS84ToGCJ02(lng, lat); return GCJ02ToBD09(temp.Longitude, temp.Latitude); } static dynamic gcj_encrypt(double wgsLat, double wgsLon) { if (outOfChina(wgsLat, wgsLon)) return new { lat = wgsLat, lon = wgsLon }; var d = delta(wgsLat, wgsLon); return new { lat = wgsLat + d.lat, lon = wgsLon + d.lon }; } static dynamic outOfChina(double lat, double lon) { if (lon < 72.004 || lon > 137.8347) return true; if (lat < 0.8293 || lat > 55.8271) return true; return false; } static dynamic delta(double lat, double lon) { // Krasovsky 1940 // // a = 6378245.0, 1/f = 298.3 // b = a * (1 - f) // ee = (a^2 - b^2) / a^2; var dLat = transformLat(lon - 105.0, lat - 35.0); var dLon = transformLon(lon - 105.0, lat - 35.0); var radLat = lat / 180.0 * PI; var magic = Math.Sin(radLat); magic = 1 - ee * magic * magic; var sqrtMagic = Math.Sqrt(magic); dLat = (dLat * 180.0) / ((a * (1 - ee)) / (magic * sqrtMagic) * PI); dLon = (dLon * 180.0) / (a / sqrtMagic * Math.Cos(radLat) * PI); return new { lat = dLat, lon = dLon }; } static double transformLat(double x, double y) { var ret = -100.0 + 2.0 * x + 3.0 * y + 0.2 * y * y + 0.1 * x * y + 0.2 * Math.Sqrt(Math.Abs(x)); ret += (20.0 * Math.Sin(6.0 * x * PI) + 20.0 * Math.Sin(2.0 * x * PI)) * 2.0 / 3.0; ret += (20.0 * Math.Sin(y * PI) + 40.0 * Math.Sin(y / 3.0 * PI)) * 2.0 / 3.0; ret += (160.0 * Math.Sin(y / 12.0 * PI) + 320 * Math.Sin(y * PI / 30.0)) * 2.0 / 3.0; return ret; } static double transformLon(double x, double y) { var ret = 300.0 + x + 2.0 * y + 0.1 * x * x + 0.1 * x * y + 0.1 * Math.Sqrt(Math.Abs(x)); ret += (20.0 * Math.Sin(6.0 * x * PI) + 20.0 * Math.Sin(2.0 * x * PI)) * 2.0 / 3.0; ret += (20.0 * Math.Sin(x * PI) + 40.0 * Math.Sin(x / 3.0 * PI)) * 2.0 / 3.0; ret += (150.0 * Math.Sin(x / 12.0 * PI) + 300.0 * Math.Sin(x / 30.0 * PI)) * 2.0 / 3.0; return ret; } }
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