var HelloWorldLayer = cc
.Layer.extend({
sprite: null,
ctor: function () {
this._super()
var size = cc
.winSize
var listView = new ccui
.ScrollView()
listView
.setDirection(ccui
.ScrollView.DIR_HORIZONTAL)
listView
.setTouchEnabled(true)
listView
.setBounceEnabled(true)
listView
.setSize(cc
.size(
512,
200))
listView
.x = size
.width /
2
listView
.y = size
.height /
2
listView
.setAnchorPoint(cc
.p(
0.5,
0.5))
this
.addChild(listView)
listView
.setInnerContainerSize(cc
.size(
128 *
6,
200))
for (var i =
0
var sprite = new cc
.Sprite(res
.item_png)
listView
.addChild(sprite)
sprite
.x = i *
130 +
40
sprite
.y = listView
.getInnerContainerSize()
.height /
2
sprite
.setAnchorPoint(cc
.p(
0.5,
0.5))
}
listView
.jumpToLeft()
cc
.log(
"ben guo...")
return true
}
})
var HelloWorldScene = cc
.Scene.extend({
onEnter: function () {
this._super()
var layer = new HelloWorldLayer()
this
.addChild(layer)
}
})