用途
Flyweight : 它是所有具体享元类的超类或接口,通过这个接口,Flyweight 可以接受并作用于外部状态。
abstract class Flyweight { public abstract void Operation( int extrinsicstates); }ConcreteFlyweight : 是继承 Flyweight 超类或实现 Flyweight 接口,并为内部状态增加存储空间。
class ConcreteFlyweight extends Flyweight { @Override public void Operation( int extrinsicstates) { System.out.println("共享的Flyweight : " + extrinsicstates); } }UnsharedConcreteFlyweight : 指那些不需要共享的 Flyweight 子类,因为 Flyweight 接口共享成为可能,但它并不强制共享。
class UnsharedConcreteFlyweight extends Flyweight { @Override public void Operation( int extrinsicstates) { System.out.println("不共享的Flyweight : " + extrinsicstates); } } FlywightFactory :是一个享元工厂,用来创建并管理 Flyweight 对象。它主要是用来确保合理地共享 Flyweight ,当用户请求一个 Flyweight 时, FlyweightFactory 对象提供一个已创建的实例或创建一个(如果对象不存在的话)。 class FlywightFactory { private Hashtable<String, Flyweight> flyweights = new Hashtable<String, Flyweight>(); public FlywightFactory() { flyweights.put("X", new ConcreteFlyweight()); flyweights.put("Y", new ConcreteFlyweight()); flyweights.put("Z", new ConcreteFlyweight()); } public Flyweight GetFlyweight(String key) { return ((Flyweight)flyweights.get(key)); } } 测试代码 public class FlyweightPattern { public static void main(String[] args) { int extrinsicstates = 1; FlywightFactory factory = new FlywightFactory(); Flyweight fx = factory.GetFlyweight("X"); fx.Operation(extrinsicstates); Flyweight fy = factory.GetFlyweight("Y"); fy.Operation(++extrinsicstates); Flyweight fz = factory.GetFlyweight("Z"); fz.Operation(++extrinsicstates); Flyweight uf = new UnsharedConcreteFlyweight(); uf.Operation(++extrinsicstates); } }运行结果
共享的Flyweight : 1 共享的Flyweight : 2 共享的Flyweight : 3 不共享的Flyweight : 4
推荐
本文属于 JAVA设计模式系列 。
参考资料
《大话设计模式》
《HeadFirst设计模式》