Car类参考代码:
class Car { public string Name { get; set; } public string Id { get; set; } public float Price { get; set; } public string Country { get; set; } public Engine CarEngine { get; set; } public Tyre[] TyreArr { get; set; } public Car() { } public Car(string name, string id, float price, string country, Engine carEngine, Tyre[] tyreArr) { Name = name; Id = id; Price = price; Country = country; CarEngine = carEngine; this.TyreArr = tyreArr; } public void Start() { CarEngine.Start(); for (int i = 0; i < TyreArr.Length; i++) { TyreArr[i].Start(i); } } public void Run() { CarEngine.Run(); for (int i = 0; i < TyreArr.Length; i++) { TyreArr[i].Run(i); } } public void Stop() { CarEngine.Stop(); for (int i = 0; i < TyreArr.Length; i++) { TyreArr[i].Stop(i); } } }引擎类参考代码:
class Engine { public string Name { get; set; } public string Id { get; set; } public float Price { get; set; } public string Country { get; set; } public Engine() { } public Engine(string name, string id, float price, string country) { Name = name; Id = id; Price = price; Country = country; } public void Start() { Console.WriteLine("引擎启动了"); } public void Run() { Console.WriteLine("引擎运转中"); } public void Stop() { Console.WriteLine("引擎停止工作了"); } }轮胎类参考代码:
class Tyre { public string Name { get; set; } public string Id { get; set; } public float Price { get; set; } public string Country { get; set; } public Tyre() { } public Tyre(string name, string id, float price, string country) { Name = name; Id = id; Price = price; Country = country; } public void Start(int index) { Console.WriteLine("轮胎{0}开始滚动", index); } public void Run(int index) { Console.WriteLine("轮胎{0}快乐的滚动着", index); } public void Stop(int index) { Console.WriteLine("轮胎{0}开始罢工了", index); } }主程测试:
static void Task05() { Engine engine = new Engine("长虹1号","001",52000,"China"); Tyre[] tyres = new Tyre[4]; for (int i = 0; i < tyres.Length; i++) { tyres[i] = new Tyre("米其林","06562",500,"德国"); } Car car = new Car("红旗","007",1900000f,"China",engine,tyres); car.Start(); car.Run(); car.Stop(); }