cocos2dx 在 iPhone6s以上的手机出现随机闪退

xiaoxiao2025-09-03  260

在iphone6s,iphone7,iphone7p 会闪退

报错位置: void LayerColor::onDraw(const Mat4& transform, uint32_t flags) {      getGLProgram()->use();      getGLProgram()->setUniformsForBuiltins(transform);      GL::enableVertexAttribs( GL::VERTEX_ATTRIB_FLAG_POSITION| GL::VERTEX_ATTRIB_FLAG_COLOR);     //     // Attributes     //     glBindBuffer(GL_ARRAY_BUFFER, 0);     glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_POSITION, 3, GL_FLOAT, GL_FALSE, 0, _noMVPVertices);     glVertexAttribPointer(GLProgram::VERTEX_ATTRIB_COLOR, 4, GL_FLOAT, GL_FALSE, 0, _squareColors);     GL::blendFunc( _blendFunc.src, _blendFunc.dst);    glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); //报错位置!!!!!!!!!     CC_INCREMENT_GL_DRAWN_BATCHES_AND_VERTICES(1,4); }

cocos 官网解决方案: https://github.com/cocos2d/cocos2d-x/issues/1654

解决办法: 1、找到 PolygonBatch::flush这个方法; 2、将:

GL::bindVAO(0); glEnableVertexAttribArray(GLProgram::VERTEX_ATTRIB_POSITION); glEnableVertexAttribArray(GLProgram::VERTEX_ATTRIB_COLOR); glEnableVertexAttribArray(GLProgram::VERTEX_ATTRIB_TEX_COORDS);

替换为:

GL::enableVertexAttribs(GL::VERTEX_ATTRIB_FLAG_POSITION | GL::VERTEX_ATTRIB_FLAG_COLOR | GL::VERTEX_ATTRIB_FLAG_TEX_COORD);

 

转载请注明原文地址: https://www.6miu.com/read-5035706.html

最新回复(0)