Python:pygame的初步使用

xiaoxiao2021-02-28  19

1.导入pygame库

import pygame

2.引入pygame常量

from pygame.locals import *3.初始化pygame常量 pygame.init()

4.创建窗口,pygame.display.set_mode(resolution=(0,0),flags=0,depth=0),resolution窗口大小,flags显示屏类型,

pygame.FULLSCREEN,控制全屏,0或者1来控制

pygame.HWSURFACE 控制是否进行硬件加速

pygame.RESIZABLE 控制窗口是否可以调节大小

screen = pygame.display.set_mode((480, 853), pygame.RESIZABLE, 0)

5.设置窗口的标题,pygame.display.get_caption()获得窗口的标题

pygame.display.set_caption("文字显示")

6.创建文字对象,并显示

white = 255,255,255 blue = 0,0,200 myfont = pygame.font.Font(None,60) textImage = myfont.render("Hello Pygame", True, white) screen.fill(blue) screen.blit(textImage, (10,200)) pygame.display.update()

7.此时运行程序,会看到一个窗口一闪而过。让它长时间显示,放置到一个循环中

# -*- coding:utf-8 -*- import pygame import sys from pygame.locals import * white = 255,255,255 blue = 0,0,200 pygame.init() screen = pygame.display.set_mode((480, 853), pygame.RESIZABLE, 0) pygame.display.set_caption("pygame学习(一)文字显示") myfont = pygame.font.Font(None,60) textImage = myfont.render("Hello Pygame", True, white) while True: for event in pygame.event.get(): if event.type in (QUIT, KEYDOWN): sys.exit() screen.fill(blue) screen.blit(textImage, (10,200)) pygame.display.update()
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