HDU5120 Intersection(求两圆环相交)

xiaoxiao2021-02-28  74

Intersection

Time Limit: 4000/4000 MS (Java/Others)    Memory Limit: 512000/512000 K (Java/Others)Total Submission(s): 3178    Accepted Submission(s): 1203 Problem Description Matt is a big fan of logo design. Recently he falls in love with logo made up by rings. The following figures are some famous examples you may know. A ring is a 2-D figure bounded by two circles sharing the common center. The radius for these circles are denoted by r and R (r < R). For more details, refer to the gray part in the illustration below. Matt just designed a new logo consisting of two rings with the same size in the 2-D plane. For his interests, Matt would like to know the area of the intersection of these two rings.   Input The first line contains only one integer T (T ≤ 10 5), which indicates the number of test cases. For each test case, the first line contains two integers r, R (0 ≤ r < R ≤ 10).Each of the following two lines contains two integers x i, y i (0 ≤ x i, y i ≤ 20) indicating the coordinates of the center of each ring.   Output For each test case, output a single line “Case #x: y”, where x is the case number (starting from 1) and y is the area of intersection rounded to 6 decimal places.   Sample Input 2 2 3 0 0 0 0 2 3 0 0 5 0   Sample Output Case #1: 15.707963 Case #2: 2.250778   题意:给你圆环的内半径和外半径,再给你两个圆环(圆环相同)的中点坐标,求两个圆环重合的面积 思路:先画个图,由图可知黑色部分为相交的面积,将一个圆环分解成一个小圆和一个大圆,用area表示两个圆相交的面积,那么黑色部分面积就是area(A,B)-area(A,b)-area(B,a)+area(a,b)

只用写一个两个圆相交面积的函数即可

#include <stdio.h> #include <stdlib.h> #include <math.h> #define PI 3.14159265357 struct circle { double x,y; double r; }; double dis(circle a,circle b) { return sqrt((a.x-b.x)*(a.x-b.x)+(a.y-b.y)*(a.y-b.y)); } double solve(circle a, circle b) { double d = dis(a, b); if (d >= a.r + b.r) return 0; if (d <= fabs(a.r - b.r)) { double r = a.r < b.r ? a.r : b.r; return PI * r * r; } double ang1 = acos((a.r * a.r + d * d - b.r * b.r) / 2. / a.r / d); double ang2 = acos((b.r * b.r + d * d - a.r * a.r) / 2. / b.r / d); double ret = ang1 * a.r * a.r + ang2 * b.r * b.r - d * a.r * sin(ang1); return ret; } int main() { circle a,b,A,B; double r,R; int t,cas=1; scanf("%d",&t); while(t--) { scanf("%lf%lf",&r,&R); a.r=b.r=r; A.r=B.r=R; scanf("%lf%lf%lf%lf",&a.x,&a.y,&b.x,&b.y); A.x=a.x; A.y=a.y; B.x=b.x; B.y=b.y; printf("Case #%d: ",cas++); double area=solve(A,B)-solve(A,b)-solve(B,a)+solve(a,b); printf("%lf\n",area); } return 0; }
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