Canvas缓冲绘制

xiaoxiao2021-02-28  139

private Paint paint; private Canvas mBufferCanvas; private Bitmap mBufferBitmap; @Override public boolean onTouchEvent(MotionEvent event) { switch (event.getAction()){ case MotionEvent.ACTION_DOWN: //先创建canvas进行绘制   if (mBufferBitmap == null){ mBufferBitmap = Bitmap.createBitmap(getWidth(),getHeight(), Bitmap.Config.ARGB_8888); mBufferCanvas = new Canvas(mBufferBitmap); } mBufferCanvas.drawCircle(event.getX(),event.getY(),50,paint); break; case MotionEvent.ACTION_UP: invalidate(); break; } return super.onTouchEvent(event); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); //系统canvas绘制已经绘制好的bitmap绘制,原理也是bitmap的管理  canvas.drawBitmap(mBufferBitmap,0,0,null); }
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