CryEngine5.3 问题

xiaoxiao2021-02-27  138

1、CryEngine5.3加载FlowNode与CryEngine3有所不同:    原来是要在GameSdk中添加FlowNode,现在不使GameSDk的加载方法,而采用Plugin 模式。    也就没有了原来的FlowNode节点。要添加FlowNode,估计需要修改源码,或者其途径添加代码处理。 2、CryEngine5.3 运行GameSDK:     编译出CryGameSDK.dll(或者其他地方拷贝CryGameSDK.dll),     可以使用GameSDK的资源加载学习以前的例子。大体设置方法: (1)获取GameSDK资源; (2)拷贝Game.cryproject文件到GameSDK目录中; (3)拷贝CryGameSDK.dll文件到GameSDK目录中(放在bin\win_64\下也可以); (4)设置Assets目录下的game.cfg文件,如下: sys_game_name = "CRYENGINE SDK" sys_dll_game = CryGameSDK ca_useIMG_CAF = 0 sys_ime = 1

sys_target_platforms=pc,ps4,xboxone,linux

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